add other keebs keymaps

This commit is contained in:
Quentin
2024-08-02 15:03:07 +02:00
parent 327a92dd9a
commit 1d9db133bc
25 changed files with 1500 additions and 31 deletions

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef VIA_ENABLE
/* VIA configuration. */
# define DYNAMIC_KEYMAP_LAYER_COUNT 7
#endif // VIA_ENABLE
#ifndef __arm__
/* Disable unused features. */
# define NO_ACTION_ONESHOT
#endif // __arm__
/* Charybdis-specific features. */
#ifdef POINTING_DEVICE_ENABLE
// Automatically enable the pointer layer when moving the trackball. See also:
// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS`
// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD`
// #define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
#endif // POINTING_DEVICE_ENABLE

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
# include "timer.h"
#endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
enum charybdis_keymap_layers {
LAYER_BASE = 0,
LAYER_FUNCTION,
LAYER_NAVIGATION,
LAYER_MEDIA,
LAYER_POINTER,
LAYER_NUMERAL,
LAYER_SYMBOLS,
};
// Automatically enable sniping-mode on the pointer layer.
#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_POINTER
#ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
static uint16_t auto_pointer_layer_timer = 0;
# ifndef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
# define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
# ifndef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
# define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
#endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
#define ESC_MED LT(LAYER_MEDIA, KC_ESC)
#define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC)
#define TAB_FUN LT(LAYER_FUNCTION, KC_TAB)
#define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT)
#define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC)
#define _L_PTR(KC) LT(LAYER_POINTER, KC)
#ifndef POINTING_DEVICE_ENABLE
# define DRGSCRL KC_NO
# define DPI_MOD KC_NO
# define S_D_MOD KC_NO
# define SNIPING KC_NO
#endif // !POINTING_DEVICE_ENABLE
// clang-format off
/** \brief QWERTY layout (3 rows, 10 columns). */
#define LAYOUT_LAYER_BASE \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
ESC_MED, SPC_NAV, TAB_FUN, ENT_SYM, BSP_NUM
/** Convenience row shorthands. */
#define _______________DEAD_HALF_ROW_______________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define ______________HOME_ROW_GACS_L______________ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX
#define ______________HOME_ROW_GACS_R______________ XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI
/*
* Layers used on the Charybdis Nano.
*
* These layers started off heavily inspired by the Miryoku layout, but trimmed
* down and tailored for a stock experience that is meant to be fundation for
* further personalization.
*
* See https://github.com/manna-harbour/miryoku for the original layout.
*/
/**
* \brief Function layer.
*
* Secondary right-hand layer has function keys mirroring the numerals on the
* primary layer with extras on the pinkie column, plus system keys on the inner
* column. App is on the tertiary thumb key and other thumb keys are duplicated
* from the base layer to enable auto-repeat.
*/
#define LAYOUT_LAYER_FUNCTION \
_______________DEAD_HALF_ROW_______________, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F12, \
______________HOME_ROW_GACS_L______________, KC_SCRL, KC_F4, KC_F5, KC_F6, KC_F11, \
_______________DEAD_HALF_ROW_______________, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F10, \
XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX
/**
* \brief Media layer.
*
* Tertiary left- and right-hand layer is media and RGB control. This layer is
* symmetrical to accomodate the left- and right-hand trackball.
*/
#define LAYOUT_LAYER_MEDIA \
XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX, \
KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT, KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT, \
XXXXXXX, XXXXXXX, XXXXXXX, EE_CLR, QK_BOOT, QK_BOOT, EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, KC_MPLY, KC_MSTP, KC_MSTP, KC_MPLY
/** \brief Mouse emulation and pointer functions. */
#define LAYOUT_LAYER_POINTER \
QK_BOOT, EE_CLR, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, EE_CLR, QK_BOOT, \
______________HOME_ROW_GACS_L______________, ______________HOME_ROW_GACS_R______________, \
_______, DRGSCRL, SNIPING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, SNIPING, DRGSCRL, _______, \
KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN3, KC_BTN1
/**
* \brief Navigation layer.
*
* Primary right-hand layer (left home thumb) is navigation and editing. Cursor
* keys are on the home position, line and page movement below, clipboard above,
* caps lock and insert on the inner column. Thumb keys are duplicated from the
* base layer to avoid having to layer change mid edit and to enable auto-repeat.
*/
#define LAYOUT_LAYER_NAVIGATION \
_______________DEAD_HALF_ROW_______________, _______________DEAD_HALF_ROW_______________, \
______________HOME_ROW_GACS_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
_______________DEAD_HALF_ROW_______________, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
XXXXXXX, _______, XXXXXXX, KC_ENT, KC_BSPC
/**
* \brief Numeral layout.
*
* Primary left-hand layer (right home thumb) is numerals and symbols. Numerals
* are in the standard numpad locations with symbols in the remaining positions.
* `KC_DOT` is duplicated from the base layer.
*/
#define LAYOUT_LAYER_NUMERAL \
KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, _______________DEAD_HALF_ROW_______________, \
KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GACS_R______________, \
KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, _______________DEAD_HALF_ROW_______________, \
KC_DOT, KC_0, KC_MINS, XXXXXXX, _______
/**
* \brief Symbols layer.
*
* Secondary left-hand layer has shifted symbols in the same locations to reduce
* chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to
* `KC_RPRN`.
*/
#define LAYOUT_LAYER_SYMBOLS \
KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, _______________DEAD_HALF_ROW_______________, \
KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GACS_R______________, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, _______________DEAD_HALF_ROW_______________, \
KC_LPRN, KC_RPRN, KC_UNDS, _______, XXXXXXX
/**
* \brief Add Home Row mod to a layout.
*
* Expects a 10-key per row layout. Adds support for GACS (Gui, Alt, Ctl, Shift)
* home row. The layout passed in parameter must contain at least 20 keycodes.
*
* This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.:
*
* HOME_ROW_MOD_GACS(LAYER_ALPHAS_QWERTY)
*/
#define _HOME_ROW_MOD_GACS( \
L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
...) \
L00, L01, L02, L03, L04, \
R05, R06, R07, R08, R09, \
LGUI_T(L10), LALT_T(L11), LCTL_T(L12), LSFT_T(L13), L14, \
R15, RSFT_T(R16), RCTL_T(R17), LALT_T(R18), RGUI_T(R19), \
__VA_ARGS__
#define HOME_ROW_MOD_GACS(...) _HOME_ROW_MOD_GACS(__VA_ARGS__)
/**
* \brief Add pointer layer keys to a layout.
*
* Expects a 10-key per row layout. The layout passed in parameter must contain
* at least 30 keycodes.
*
* This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.:
*
* POINTER_MOD(LAYER_ALPHAS_QWERTY)
*/
#define _POINTER_MOD( \
L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
...) \
L00, L01, L02, L03, L04, \
R05, R06, R07, R08, R09, \
L10, L11, L12, L13, L14, \
R15, R16, R17, R18, R19, \
_L_PTR(L20), L21, L22, L23, L24, \
R25, R26, R27, R28, _L_PTR(R29), \
__VA_ARGS__
#define POINTER_MOD(...) _POINTER_MOD(__VA_ARGS__)
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_BASE] = LAYOUT_wrapper(
POINTER_MOD(HOME_ROW_MOD_GACS(LAYOUT_LAYER_BASE))
),
[LAYER_FUNCTION] = LAYOUT_wrapper(LAYOUT_LAYER_FUNCTION),
[LAYER_NAVIGATION] = LAYOUT_wrapper(LAYOUT_LAYER_NAVIGATION),
[LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA),
[LAYER_NUMERAL] = LAYOUT_wrapper(LAYOUT_LAYER_NUMERAL),
[LAYER_POINTER] = LAYOUT_wrapper(LAYOUT_LAYER_POINTER),
[LAYER_SYMBOLS] = LAYOUT_wrapper(LAYOUT_LAYER_SYMBOLS),
};
// clang-format on
#ifdef POINTING_DEVICE_ENABLE
# ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
if (abs(mouse_report.x) > CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD || abs(mouse_report.y) > CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD) {
if (auto_pointer_layer_timer == 0) {
layer_on(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_NONE);
rgb_matrix_sethsv_noeeprom(HSV_GREEN);
# endif // RGB_MATRIX_ENABLE
}
auto_pointer_layer_timer = timer_read();
}
return mouse_report;
}
void matrix_scan_user(void) {
if (auto_pointer_layer_timer != 0 && TIMER_DIFF_16(timer_read(), auto_pointer_layer_timer) >= CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS) {
auto_pointer_layer_timer = 0;
layer_off(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_DEFAULT_MODE);
# endif // RGB_MATRIX_ENABLE
}
}
# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
# ifdef CHARYBDIS_AUTO_SNIPING_ON_LAYER
layer_state_t layer_state_set_user(layer_state_t state) {
charybdis_set_pointer_sniping_enabled(layer_state_cmp(state, CHARYBDIS_AUTO_SNIPING_ON_LAYER));
return state;
}
# endif // CHARYBDIS_AUTO_SNIPING_ON_LAYER
#endif // POINTING_DEVICE_ENABLE
#ifdef RGB_MATRIX_ENABLE
// Forward-declare this helper function since it is defined in
// rgb_matrix.c.
void rgb_matrix_update_pwm_buffers(void);
#endif

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# Charybdis (3x5) `via` keymap
The Charydbis (3x5) `via` keymap is based on a QWERTY layout with [home row mods](https://precondition.github.io/home-row-mods) and [Miryoku-inspired layers](https://github.com/manna-harbour/miryoku), and some features and changes specific to the Charybdis.
This layout supports RGB matrix. However, due to space constraints on the MCU, only a limited number of effect can be enabled at once. Look at the `config.h` file and enable your favorite effect.
This layout also supports VIA.
## Customizing the keymap
### Dynamic DPI scaling
Use the following keycodes to change the default DPI:
- `POINTER_DEFAULT_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_DEFAULT_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 16 possible values for the sniping mode DPI. See the [Charybdis documentation](../../README.md) for more information.
Use the following keycodes to change the sniping mode DPI:
- `POINTER_SNIPING_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_SNIPING_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 4 possible values for the sniping mode DPI. See the [Charybdis documentation](../../README.md) for more information.
### Drag-scroll
Use the `DRAGSCROLL_MODE` keycode to enable drag-scroll on hold. Use the `DRAGSCROLL_TOGGLE` keycode to enable/disable drag-scroll on key press.
### Sniping
Use the `SNIPING_MODE` keycode to enable sniping mode on hold. Use the `SNIPING_MODE_TOGGLE` (aliased as `SNP_TOG`) keycode to enable/disable sniping mode on key press.
Change the value of `CHARYBDIS_AUTO_SNIPING_ON_LAYER` to automatically enable sniping mode on layer change. By default, sniping mode is enabled on the pointer layer:
```c
#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_POINTER
```
### Auto pointer layer
The pointer layer can be automatically enabled when moving the trackball. To enable or disable this behavior, add or remove the following define:
```c
#define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
```
By default, the layer is turned off 1 second after the last registered trackball movement:
```c
#define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
```
The trigger sensibility can also be tuned. The lower the value, the more sensible the trigger:
```c
#define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
```
## Layout
![Keymap layout (generated with keyboard-layout-editor.com)](https://i.imgur.com/uHEnqEN.png)

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VIA_ENABLE = yes

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/**
* Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef VIA_ENABLE
/* VIA configuration. */
# define DYNAMIC_KEYMAP_LAYER_COUNT 4
#endif // VIA_ENABLE
#ifndef __arm__
/* Disable unused features. */
# define NO_ACTION_ONESHOT
#endif // __arm__
/* Charybdis-specific features. */
#ifdef POINTING_DEVICE_ENABLE
// Automatically enable the pointer layer when moving the trackball. See also:
// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS`
// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD`
// #define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
#endif // POINTING_DEVICE_ENABLE

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
* Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -20,56 +20,117 @@ enum charybdis_keymap_layers {
LAYER_BASE = 0,
LAYER_LOWER,
LAYER_RAISE,
LAYER_POINTER,
};
/** \brief Automatically enable sniping-mode on the pointer layer. */
#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_POINTER
#ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
static uint16_t auto_pointer_layer_timer = 0;
# ifndef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
# define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
# ifndef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
# define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
#endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
#define LOWER MO(LAYER_LOWER)
#define RAISE MO(LAYER_RAISE)
#define PT_Z LT(LAYER_POINTER, KC_Z)
#define PT_SLSH LT(LAYER_POINTER, KC_SLSH)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_BASE] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_LGUI, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RGUI,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LALT,
KC_LSFT, PT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, PT_SLSH, KC_RSFT,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
KC_LGUI, KC_SPC, LOWER, RAISE, KC_ENT,
KC_LALT, KC_BSPC, KC_DEL
KC_BSPC, KC_SPC, LOWER, RAISE, KC_ENT
// ╰───────────────────────────╯ ╰──────────────────╯
),
[LAYER_LOWER] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS,
XXXXXXX, RGB_TOG, KC_MNXT, KC_MPLY, KC_MPRV, XXXXXXX, KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_P7, KC_P8, KC_P9, KC_RBRC, XXXXXXX,
XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_PPLS, KC_4, KC_5, KC_6, KC_PMNS, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
RGB_TOG, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_PPLS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PEQL,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, EE_CLR, QK_BOOT, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PDOT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EE_CLR, QK_BOOT, KC_PAST, KC_1, KC_2, KC_3, KC_PSLS, XXXXXXX,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
XXXXXXX, XXXXXXX, _______, XXXXXXX, _______,
XXXXXXX, XXXXXXX, KC_P0
XXXXXXX, XXXXXXX, _______, XXXXXXX, _______
// ╰───────────────────────────╯ ╰──────────────────╯
),
[LAYER_RAISE] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE, KC_VOLD, XXXXXXX, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU,
XXXXXXX, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_MPLY, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI, KC_MUTE,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_MPRV, KC_HOME, KC_PGUP, KC_PGDN, KC_END, XXXXXXX, QK_BOOT, EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD,
XXXXXXX, KC_HOME, KC_PGUP, KC_PGDN, KC_END, XXXXXXX, QK_BOOT, EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
_______, _______, XXXXXXX, _______, XXXXXXX,
_______, _______, XXXXXXX
_______, _______, XXXXXXX, _______, XXXXXXX
// ╰───────────────────────────╯ ╰──────────────────╯
),
[LAYER_POINTER] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
QK_BOOT, EE_CLR, XXXXXXX, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, XXXXXXX, EE_CLR, QK_BOOT,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
XXXXXXX, _______, DRGSCRL, SNIPING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, SNIPING, DRGSCRL, _______, XXXXXXX,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN3, KC_BTN1
// ╰───────────────────────────╯ ╰──────────────────╯
),
};
// clang-format on
#ifdef POINTING_DEVICE_ENABLE
# ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
if (abs(mouse_report.x) > CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD || abs(mouse_report.y) > CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD) {
if (auto_pointer_layer_timer == 0) {
layer_on(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_NONE);
rgb_matrix_sethsv_noeeprom(HSV_GREEN);
# endif // RGB_MATRIX_ENABLE
}
auto_pointer_layer_timer = timer_read();
}
return mouse_report;
}
void matrix_scan_user(void) {
if (auto_pointer_layer_timer != 0 && TIMER_DIFF_16(timer_read(), auto_pointer_layer_timer) >= CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS) {
auto_pointer_layer_timer = 0;
layer_off(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_DEFAULT_MODE);
# endif // RGB_MATRIX_ENABLE
}
}
# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
# ifdef CHARYBDIS_AUTO_SNIPING_ON_LAYER
layer_state_t layer_state_set_user(layer_state_t state) {
charybdis_set_pointer_sniping_enabled(layer_state_cmp(state, CHARYBDIS_AUTO_SNIPING_ON_LAYER));
return state;
}
# endif // CHARYBDIS_AUTO_SNIPING_ON_LAYER
#endif // POINTING_DEVICE_ENABLE
#ifdef RGB_MATRIX_ENABLE
// Forward-declare this helper function since it is defined in rgb_matrix.c.
void rgb_matrix_update_pwm_buffers(void);
#endif

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# Charybdis Mini (3x6) `via` keymap
The Charydbis Mini (3x6) `via` keymap is inspired from the original [Dactyl Manuform](../../../../../handwired/dactyl_manuform) default keymap, with some features and changes specific to the Charybdis.
This layout supports RGB matrix. However, due to space constraints on the MCU, only a limited number of effect can be enabled at once. Look at the `config.h` file and enable your favorite effect.
## Customizing the keymap
### Dynamic DPI scaling
Use the following keycodes to change the default DPI:
- `POINTER_DEFAULT_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_DEFAULT_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 16 possible values for the sniping mode DPI. See the [Charybdis documentation](../../README.md) for more information.
Use the following keycodes to change the sniping mode DPI:
- `POINTER_SNIPING_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_SNIPING_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 4 possible values for the sniping mode DPI. See the [Charybdis documentation](../../README.md) for more information.
### Drag-scroll
Use the `DRAGSCROLL_MODE` keycode to enable drag-scroll on hold. Use the `DRAGSCROLL_TOGGLE` keycode to enable/disable drag-scroll on key press.
### Sniping
Use the `SNIPING_MODE` keycode to enable sniping mode on hold. Use the `SNIPING_MODE_TOGGLE` (aliased as `SNP_TOG`) keycode to enable/disable sniping mode on key press.
Change the value of `CHARYBDIS_AUTO_SNIPING_ON_LAYER` to automatically enable sniping mode on layer change. By default, sniping mode is enabled on the pointer layer:
```c
#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_POINTER
```
### Auto pointer layer
The pointer layer can be automatically enabled when moving the trackball. To enable or disable this behavior, add or remove the following define:
```c
#define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
```
By default, the layer is turned off 1 second after the last registered trackball movement:
```c
#define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
```
The trigger sensibility can also be tuned. The lower the value, the more sensible the trigger:
```c
#define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
```

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VIA_ENABLE = yes

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# Charybdis (4x6) default keymap
> :bulb: Have a look at the [`via` keymap](../via) for a more feature-rich layout.
The Charydbis (4x6) default keymap is inspired from the original [Dactyl Manuform](../../../../../handwired/dactyl_manuform) default keymap.
This layout supports RGB matrix. However, due to space constraints on the MCU, only a limited number of effect can be enabled at once. Look at the `config.h` file and enable your favorite effect.

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef VIA_ENABLE
/* VIA configuration. */
# define DYNAMIC_KEYMAP_LAYER_COUNT 6
#endif // VIA_ENABLE
/* Charybdis-specific features. */
#ifdef POINTING_DEVICE_ENABLE
// Automatically enable the pointer layer when moving the trackball. See also:
// - `DILEMMA_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS`
// - `DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD`
// #define DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
#endif // POINTING_DEVICE_ENABLE

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/**
* Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
# include "timer.h"
#endif // DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
enum dilemma_keymap_layers {
LAYER_BASE = 0,
LAYER_FUNCTION,
LAYER_NAVIGATION,
LAYER_POINTER,
LAYER_NUMERAL,
LAYER_SYMBOLS,
};
// Automatically enable sniping-mode on the pointer layer.
#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
#ifdef DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
static uint16_t auto_pointer_layer_timer = 0;
# ifndef DILEMMA_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
# define DILEMMA_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
# endif // DILEMMA_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
# ifndef DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
# define DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
# endif // DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
#endif // DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
#define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC)
#define TAB_FUN LT(LAYER_FUNCTION, KC_TAB)
#define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT)
#define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC)
#define _L_PTR(KC) LT(LAYER_POINTER, KC)
#ifndef POINTING_DEVICE_ENABLE
# define DRGSCRL KC_NO
# define DPI_MOD KC_NO
# define S_D_MOD KC_NO
# define SNIPING KC_NO
#endif // !POINTING_DEVICE_ENABLE
// clang-format off
/** \brief QWERTY layout (3 rows, 10 columns). */
#define LAYOUT_LAYER_BASE \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
TAB_FUN, SPC_NAV, ENT_SYM, BSP_NUM
/** Convenience row shorthands. */
#define _______________DEAD_HALF_ROW_______________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define ______________HOME_ROW_GACS_L______________ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX
#define ______________HOME_ROW_GACS_R______________ XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI
/*
* Layers used on the Dilemma.
*
* These layers started off heavily inspired by the Miryoku layout, but trimmed
* down and tailored for a stock experience that is meant to be fundation for
* further personalization.
*
* See https://github.com/manna-harbour/miryoku for the original layout.
*/
/**
* \brief Function layer.
*
* Secondary right-hand layer has function keys mirroring the numerals on the
* primary layer with extras on the pinkie column, plus system keys on the inner
* column. App is on the tertiary thumb key and other thumb keys are duplicated
* from the base layer to enable auto-repeat.
*/
#define LAYOUT_LAYER_FUNCTION \
_______________DEAD_HALF_ROW_______________, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F12, \
______________HOME_ROW_GACS_L______________, KC_SCRL, KC_F4, KC_F5, KC_F6, KC_F11, \
_______________DEAD_HALF_ROW_______________, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F10, \
_______, XXXXXXX, XXXXXXX, XXXXXXX
/** \brief Mouse emulation and pointer functions. */
#define LAYOUT_LAYER_POINTER \
QK_BOOT, XXXXXXX, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, XXXXXXX, QK_BOOT, \
______________HOME_ROW_GACS_L______________, ______________HOME_ROW_GACS_R______________, \
_______, DRGSCRL, SNIPING, KC_BTN3, XXXXXXX, XXXXXXX, KC_BTN3, SNIPING, DRGSCRL, _______, \
KC_BTN2, KC_BTN1, KC_BTN1, KC_BTN2
/**
* \brief Navigation layer.
*
* Primary right-hand layer (left home thumb) is navigation and editing. Cursor
* keys are on the home position, line and page movement below, clipboard above,
* caps lock and insert on the inner column. Thumb keys are duplicated from the
* base layer to avoid having to layer change mid edit and to enable auto-repeat.
*/
#define LAYOUT_LAYER_NAVIGATION \
_______________DEAD_HALF_ROW_______________, _______________DEAD_HALF_ROW_______________, \
______________HOME_ROW_GACS_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
_______________DEAD_HALF_ROW_______________, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
XXXXXXX, _______, KC_ENT, KC_BSPC
/**
* \brief Numeral layout.
*
* Primary left-hand layer (right home thumb) is numerals and symbols. Numerals
* are in the standard numpad locations with symbols in the remaining positions.
* `KC_DOT` is duplicated from the base layer.
*/
#define LAYOUT_LAYER_NUMERAL \
KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, _______________DEAD_HALF_ROW_______________, \
KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GACS_R______________, \
KC_DOT, KC_1, KC_2, KC_3, KC_BSLS, _______________DEAD_HALF_ROW_______________, \
KC_MINS, KC_0, XXXXXXX, _______
/**
* \brief Symbols layer.
*
* Secondary left-hand layer has shifted symbols in the same locations to reduce
* chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to
* `KC_RPRN`.
*/
#define LAYOUT_LAYER_SYMBOLS \
KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, _______________DEAD_HALF_ROW_______________, \
KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GACS_R______________, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, _______________DEAD_HALF_ROW_______________, \
KC_GRV, KC_UNDS, _______, XXXXXXX
/**
* \brief Add Home Row mod to a layout.
*
* Expects a 10-key per row layout. Adds support for GACS (Gui, Alt, Ctl, Shift)
* home row. The layout passed in parameter must contain at least 20 keycodes.
*
* This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.:
*
* HOME_ROW_MOD_GACS(LAYER_ALPHAS_QWERTY)
*/
#define _HOME_ROW_MOD_GACS( \
L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
...) \
L00, L01, L02, L03, L04, \
R05, R06, R07, R08, R09, \
LGUI_T(L10), LALT_T(L11), LCTL_T(L12), LSFT_T(L13), L14, \
R15, RSFT_T(R16), RCTL_T(R17), LALT_T(R18), RGUI_T(R19), \
__VA_ARGS__
#define HOME_ROW_MOD_GACS(...) _HOME_ROW_MOD_GACS(__VA_ARGS__)
/**
* \brief Add pointer layer keys to a layout.
*
* Expects a 10-key per row layout. The layout passed in parameter must contain
* at least 30 keycodes.
*
* This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.:
*
* POINTER_MOD(LAYER_ALPHAS_QWERTY)
*/
#define _POINTER_MOD( \
L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
...) \
L00, L01, L02, L03, L04, \
R05, R06, R07, R08, R09, \
L10, L11, L12, L13, L14, \
R15, R16, R17, R18, R19, \
_L_PTR(L20), L21, L22, L23, L24, \
R25, R26, R27, R28, _L_PTR(R29), \
__VA_ARGS__
#define POINTER_MOD(...) _POINTER_MOD(__VA_ARGS__)
#define LAYOUT_wrapper(...) LAYOUT_split_3x5_2(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_BASE] = LAYOUT_wrapper(
POINTER_MOD(HOME_ROW_MOD_GACS(LAYOUT_LAYER_BASE))
),
[LAYER_FUNCTION] = LAYOUT_wrapper(LAYOUT_LAYER_FUNCTION),
[LAYER_NAVIGATION] = LAYOUT_wrapper(LAYOUT_LAYER_NAVIGATION),
[LAYER_NUMERAL] = LAYOUT_wrapper(LAYOUT_LAYER_NUMERAL),
[LAYER_POINTER] = LAYOUT_wrapper(LAYOUT_LAYER_POINTER),
[LAYER_SYMBOLS] = LAYOUT_wrapper(LAYOUT_LAYER_SYMBOLS),
};
// clang-format on
#ifdef POINTING_DEVICE_ENABLE
# ifdef DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
if (abs(mouse_report.x) > DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD || abs(mouse_report.y) > DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD) {
if (auto_pointer_layer_timer == 0) {
layer_on(LAYER_POINTER);
}
auto_pointer_layer_timer = timer_read();
}
return mouse_report;
}
void matrix_scan_user(void) {
if (auto_pointer_layer_timer != 0 && TIMER_DIFF_16(timer_read(), auto_pointer_layer_timer) >= DILEMMA_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS) {
auto_pointer_layer_timer = 0;
layer_off(LAYER_POINTER);
}
}
# endif // DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
# ifdef DILEMMA_AUTO_SNIPING_ON_LAYER
layer_state_t layer_state_set_user(layer_state_t state) {
dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
return state;
}
# endif // DILEMMA_AUTO_SNIPING_ON_LAYER
#endif // POINTING_DEVICE_ENABLE

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# Dilemma `via` keymap
The Dilemma `via` keymap is based on a QWERTY layout with [home row mods](https://precondition.github.io/home-row-mods) and [Miryoku-inspired layers](https://github.com/manna-harbour/miryoku), and some features and changes specific to the Dilemma.
This layout also supports VIA.
## Customizing the keymap
### Dynamic DPI scaling
Use the following keycodes to change the default DPI:
- `POINTER_DEFAULT_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_DEFAULT_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 16 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
Use the following keycodes to change the sniping mode DPI:
- `POINTER_SNIPING_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_SNIPING_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 4 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
### Drag-scroll
Use the `DRAGSCROLL_MODE` keycode to enable drag-scroll on hold. Use the `DRAGSCROLL_TOGGLE` keycode to enable/disable drag-scroll on key press.
### Circular scroll
By default, the firmware is configured to enable the circular scroll feature on Cirque trackpad.
To disable this, add the following to your keymap:
```c
#undef POINTING_DEVICE_GESTURES_SCROLL_ENABLE
```
### Sniping
Use the `SNIPING_MODE` keycode to enable sniping mode on hold. Use the `SNIPING_MODE_TOGGLE` (aliased as `SNP_TOG`) keycode to enable/disable sniping mode on key press.
Change the value of `DILEMMA_AUTO_SNIPING_ON_LAYER` to automatically enable sniping mode on layer change. By default, sniping mode is enabled on the pointer layer:
```c
#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
```
### Auto pointer layer
The pointer layer can be automatically enabled when moving the trackball. To enable or disable this behavior, add or remove the following define:
```c
#define DILEMMA_AUTO_POINTER_LAYER_TRIGGER_ENABLE
```
By default, the layer is turned off 1 second after the last registered trackball movement:
```c
#define DILEMMA_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
```
The trigger sensibility can also be tuned. The lower the value, the more sensible the trigger:
```c
#define DILEMMA_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
```

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VIA_ENABLE = yes

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
* Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 8
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE

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/**
* Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
* Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum dilemma_keymap_layers {
LAYER_BASE = 0,
LAYER_FUNCTION,
LAYER_NAVIGATION,
LAYER_MEDIA,
LAYER_POINTER,
LAYER_NUMERAL,
LAYER_SYMBOLS,
};
// Automatically enable sniping-mode on the pointer layer.
// #define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
#define ESC_MED LT(LAYER_MEDIA, KC_ESC)
#define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC)
#define TAB_FUN LT(LAYER_FUNCTION, KC_TAB)
#define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT)
#define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC)
#define PT_Z LT(LAYER_POINTER, KC_Z)
#define PT_SLSH LT(LAYER_POINTER, KC_SLSH)
#ifndef POINTING_DEVICE_ENABLE
# define DRGSCRL KC_NO
# define DPI_MOD KC_NO
# define S_D_MOD KC_NO
# define SNIPING KC_NO
#endif // !POINTING_DEVICE_ENABLE
// clang-format off
/** \brief QWERTY layout (3 rows, 10 columns). */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_BASE] = LAYOUT_split_3x5_3(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
LGUI_T(KC_A), LALT_T(KC_S), LCTL_T(KC_D), LSFT_T(KC_F), KC_G, KC_H, RSFT_T(KC_J), RCTL_T(KC_K), RALT_T(KC_L), RGUI_T(KC_QUOT),
PT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, PT_SLSH,
ESC_MED, TAB_FUN, SPC_NAV, ENT_SYM, BSP_NUM, KC_MUTE
),
/*
* Layers used on the Dilemma.
*
* These layers started off heavily inspired by the Miryoku layout, but trimmed
* down and tailored for a stock experience that is meant to be fundation for
* further personalization.
*
* See https://github.com/manna-harbour/miryoku for the original layout.
*/
/**
* \brief Function layer.
*
* Secondary right-hand layer has function keys mirroring the numerals on the
* primary layer with extras on the pinkie column, plus system keys on the inner
* column. App is on the tertiary thumb key and other thumb keys are duplicated
* from the base layer to enable auto-repeat.
*/
[LAYER_FUNCTION] = LAYOUT_split_3x5_3(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F12,
KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_SCRL, KC_F4, KC_F5, KC_F6, KC_F11,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F10,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/**
* \brief Navigation layer.
*
* Primary right-hand layer (left home thumb) is navigation and editing. Cursor
* keys are on the home position, line and page movement below, clipboard above,
* caps lock and insert on the inner column. Thumb keys are duplicated from the
* base layer to avoid having to layer change mid edit and to enable auto-repeat.
*/
[LAYER_NAVIGATION] = LAYOUT_split_3x5_3(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
XXXXXXX, XXXXXXX, _______, KC_ENT, KC_BSPC, KC_DEL
),
/**
* \brief Media layer.
*
* Tertiary left- and right-hand layer is media and RGB control. This layer is
* symmetrical to accomodate the left- and right-hand trackball.
*/
[LAYER_MEDIA] = LAYOUT_split_3x5_3(
XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX,
KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT, KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, KC_MPLY, KC_MSTP, KC_MSTP, KC_MPLY, KC_MUTE
),
/** \brief Mouse emulation and pointer functions. */
[LAYER_POINTER] = LAYOUT_split_3x5_3(
QK_BOOT, EE_CLR, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, EE_CLR, QK_BOOT,
KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
_______, DRGSCRL, SNIPING, KC_BTN3, XXXXXXX, XXXXXXX, KC_BTN3, SNIPING, DRGSCRL, _______,
KC_BTN3, KC_BTN2, KC_BTN1, KC_BTN1, KC_BTN2, KC_BTN3
),
/**
* \brief Numeral layout.
*
* Primary left-hand layer (right home thumb) is numerals and symbols. Numerals
* are in the standard numpad locations with symbols in the remaining positions.
* `KC_DOT` is duplicated from the base layer.
*/
[LAYER_NUMERAL] = LAYOUT_split_3x5_3(
KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
KC_DOT, KC_1, KC_2, KC_3, KC_BSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_DOT, KC_MINS, KC_0, XXXXXXX, _______, XXXXXXX
),
/**
* \brief Symbols layer.
*
* Secondary left-hand layer has shifted symbols in the same locations to reduce
* chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to
* `KC_RPRN`.
*/
[LAYER_SYMBOLS] = LAYOUT_split_3x5_3(
KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LPRN, KC_GRV, KC_UNDS, _______, XXXXXXX, XXXXXXX
),
};
// clang-format on
#ifdef POINTING_DEVICE_ENABLE
# ifdef DILEMMA_AUTO_SNIPING_ON_LAYER
layer_state_t layer_state_set_user(layer_state_t state) {
dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
return state;
}
# endif // DILEMMA_AUTO_SNIPING_ON_LAYER
#endif // POINTING_DEVICE_ENABLE
#ifdef ENCODER_MAP_ENABLE
// clang-format off
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[LAYER_BASE] = {ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
[LAYER_FUNCTION] = {ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)},
[LAYER_NAVIGATION] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)},
[LAYER_MEDIA] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)},
[LAYER_POINTER] = {ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI)},
[LAYER_NUMERAL] = {ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI)},
[LAYER_SYMBOLS] = {ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)},
};
// clang-format on
#endif // ENCODER_MAP_ENABLE

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# Dilemma `via` keymap
The Dilemma `via` keymap is based on a QWERTY layout with [home row mods](https://precondition.github.io/home-row-mods) and [Miryoku-inspired layers](https://github.com/manna-harbour/miryoku), and some features and changes specific to the Dilemma.
This layout also supports VIA.
## Customizing the keymap
### Dynamic DPI scaling
Use the following keycodes to change the default DPI:
- `POINTER_DEFAULT_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_DEFAULT_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 16 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
Use the following keycodes to change the sniping mode DPI:
- `POINTER_SNIPING_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_SNIPING_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 4 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
### Drag-scroll
Use the `DRAGSCROLL_MODE` keycode to enable drag-scroll on hold. Use the `DRAGSCROLL_TOGGLE` keycode to enable/disable drag-scroll on key press.
### Circular scroll
By default, the firmware is configured to enable the circular scroll feature on Cirque trackpad.
To disable this, add the following to your keymap:
```c
#undef POINTING_DEVICE_GESTURES_SCROLL_ENABLE
```
### Sniping
Use the `SNIPING_MODE` keycode to enable sniping mode on hold. Use the `SNIPING_MODE_TOGGLE` (aliased as `SNP_TOG`) keycode to enable/disable sniping mode on key press.
Change the value of `DILEMMA_AUTO_SNIPING_ON_LAYER` to automatically enable sniping mode on layer change. By default, sniping mode is enabled on the pointer layer:
```c
#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
```

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VIA_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
* Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 8
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE

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/**
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
* Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum dilemma_keymap_layers {
LAYER_BASE = 0,
LAYER_LOWER,
LAYER_RAISE,
LAYER_POINTER,
};
// Automatically enable sniping-mode on the pointer layer.
// #define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
#define LOWER MO(LAYER_LOWER)
#define RAISE MO(LAYER_RAISE)
#define PT_Z LT(LAYER_POINTER, KC_Z)
#define PT_SLSH LT(LAYER_POINTER, KC_SLSH)
#ifndef POINTING_DEVICE_ENABLE
# define DRGSCRL KC_NO
# define DPI_MOD KC_NO
# define S_D_MOD KC_NO
# define SNIPING KC_NO
#endif // !POINTING_DEVICE_ENABLE
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_BASE] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_LCTL, PT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, PT_SLSH, KC_LALT,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
KC_LALT, KC_BSPC, KC_SPC, LOWER, RAISE, KC_ENT, KC_DEL, KC_MUTE
// ╰───────────────────────────────────╯ ╰───────────────────────────────────╯
),
[LAYER_LOWER] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_P7, KC_P8, KC_P9, KC_RBRC, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
RGB_TOG, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_PPLS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PEQL,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PDOT,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX
// ╰───────────────────────────────────╯ ╰───────────────────────────────────╯
),
[LAYER_RAISE] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_MPLY, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI, KC_MUTE,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
KC_MPRV, KC_HOME, KC_PGUP, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
XXXXXXX, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX
// ╰───────────────────────────────────╯ ╰───────────────────────────────────╯
),
[LAYER_POINTER] = LAYOUT(
// ╭──────────────────────────────────────────────────────╮ ╭──────────────────────────────────────────────────────╮
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI, XXXXXXX,
// ├──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────┤
XXXXXXX, _______, DRGSCRL, SNIPING, EE_CLR, QK_BOOT, QK_BOOT, EE_CLR, SNIPING, DRGSCRL, _______, XXXXXXX,
// ╰──────────────────────────────────────────────────────┤ ├──────────────────────────────────────────────────────╯
XXXXXXX, KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN3, KC_BTN1, KC_BTN2, XXXXXXX
// ╰───────────────────────────────────╯ ╰───────────────────────────────────╯
),
};
// clang-format on
#ifdef POINTING_DEVICE_ENABLE
# ifdef DILEMMA_AUTO_SNIPING_ON_LAYER
layer_state_t layer_state_set_user(layer_state_t state) {
dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
return state;
}
# endif // DILEMMA_AUTO_SNIPING_ON_LAYER
#endif // POINTING_DEVICE_ENABLEE
#ifdef RGB_MATRIX_ENABLE
// Forward-declare this helper function since it is defined in rgb_matrix.c.
void rgb_matrix_update_pwm_buffers(void);
#endif // RGB_MATRIX_ENABLE
#ifdef ENCODER_MAP_ENABLE
// clang-format off
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[LAYER_BASE] = {ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
[LAYER_LOWER] = {ENCODER_CCW_CW(KC_UP, KC_DOWN), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)},
[LAYER_RAISE] = {ENCODER_CCW_CW(KC_PGUP, KC_PGDN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
[LAYER_POINTER] = {ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI)},
};
// clang-format on
#endif // ENCODER_MAP_ENABLE

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# Dilemma Max `via` keymap
The Dilemma Max `via` keymap is based on the original [Dactyl Manuform](../../../../../handwired/dactyl_manuform) default keymap, with some features and changes specific to the Dilemma.
This layout also supports VIA.
## Customizing the keymap
### Dynamic DPI scaling
Use the following keycodes to change the default DPI:
- `POINTER_DEFAULT_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_DEFAULT_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 16 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
Use the following keycodes to change the sniping mode DPI:
- `POINTER_SNIPING_DPI_FORWARD`: increases the DPI; decreases when shifted;
- `POINTER_SNIPING_DPI_REVERSE`: decreases the DPI; increases when shifted.
There's a maximum of 4 possible values for the sniping mode DPI. See the [Dilemma documentation](../../README.md) for more information.
### Drag-scroll
Use the `DRAGSCROLL_MODE` keycode to enable drag-scroll on hold. Use the `DRAGSCROLL_TOGGLE` keycode to enable/disable drag-scroll on key press.
### Circular scroll
By default, the firmware is configured to enable the circular scroll feature on Cirque trackpad.
To disable this, add the following to your keymap:
```c
#undef POINTING_DEVICE_GESTURES_SCROLL_ENABLE
```
### Sniping
Use the `SNIPING_MODE` keycode to enable sniping mode on hold. Use the `SNIPING_MODE_TOGGLE` (aliased as `SNP_TOG`) keycode to enable/disable sniping mode on key press.
Change the value of `DILEMMA_AUTO_SNIPING_ON_LAYER` to automatically enable sniping mode on layer change. By default, sniping mode is enabled on the pointer layer:
```c
#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER
```

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VIA_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_4x6_5(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//-------------------------------------------------//-----------------------------------------------------------//
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
//-------------------------------------------------//-----------------------------------------------------------//
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//-------------------------------------------------//-----------------------------------------------------------//
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
//-------------------------------------------------//-----------------------------------------------------------//
KC_LCTL, KC_SPC, MO(1), MO(2), KC_ENT, KC_RGUI, KC_HOME, KC_BSPC, KC_DEL, KC_RALT),
[1] = LAYOUT_split_4x6_5(KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
//---------------------------------------------------------//-----------------------------------------------------------//
QK_BOOT, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, _______, KC_PLUS,
//---------------------------------------------------------//-----------------------------------------------------------//
_______, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LPRN, KC_RPRN, KC_P4, KC_P5, KC_P6, KC_MINS, KC_PIPE,
//---------------------------------------------------------//-----------------------------------------------------------//
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_EQL, KC_UNDS,
//---------------------------------------------------------//-----------------------------------------------------------//
KC_LCTL, KC_HOME, KC_TRNS, KC_TRNS, KC_RALT, KC_RGUI, KC_SPC, KC_BSPC, KC_RCTL, KC_ENT),
[2] = LAYOUT_split_4x6_5(KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//---------------------------------------------------------//--------------------------------------------------------------//
_______, _______, RGB_RMOD, RGB_TOG, RGB_MOD, KC_LBRC, KC_RBRC, _______, KC_NUM, KC_INS, KC_SCRL, KC_MUTE,
//---------------------------------------------------------//--------------------------------------------------------------//
_______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_LPRN, KC_RPRN, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_VOLU,
//---------------------------------------------------------//--------------------------------------------------------------//
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
//---------------------------------------------------------//--------------------------------------------------------------//
KC_LCTL, KC_HOME, KC_TRNS, KC_TRNS, KC_RALT, QK_BOOT, KC_SPC, KC_BSPC, KC_RCTL, KC_ENT),
};

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/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC , MO(1), MO(2), KC_ENT , KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, _______, MO(3), KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, MO(3), _______, KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, _______, _______, KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
)
};

View File

@@ -0,0 +1,69 @@
/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, MO(1), MO(2), KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, _______, MO(3), KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, MO(3), _______, KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, _______, _______, KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
)};

View File

@@ -1,7 +1,14 @@
{
"userspace_version": "1.0",
"build_targets": [
["bastardkb/charybdis/4x6", "default"],
["bastardkb/charybdis/4x6", "vendor"]
["bastardkb/charybdis/4x6", "vendor"],
["bastardkb/charybdis/3x6", "vendor"],
["bastardkb/charybdis/3x5", "vendor"],
["bastardkb/dilemma/4x6_4", "vendor"],
["bastardkb/dilemma/3x5_3", "vendor"],
["bastardkb/dilemma/3x5_2", "vendor"],
["bastardkb/scylla", "vendor"],
["bastardkb/tbkmini", "vendor"],
["bastardkb/skeletyl", "vendor"]
]
}